Class PlayerReadyArrowEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
com.destroystokyo.paper.event.player.PlayerReadyArrowEvent
All Implemented Interfaces:
Cancellable

public class PlayerReadyArrowEvent extends PlayerEvent implements Cancellable
Called when a player is firing a bow and the server is choosing an arrow to use.
  • Constructor Details

  • Method Details

    • getBow

      @NotNull public ItemStack getBow()
      Returns:
      the player is using to fire the arrow
    • getArrow

      @NotNull public ItemStack getArrow()
      Returns:
      the arrow that is attempting to be used
    • getHandlers

      @NotNull public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      @NotNull public static HandlerList getHandlerList()
    • isCancelled

      public boolean isCancelled()
      Whether or not use of this arrow is cancelled. On cancel, the server will try the next arrow available and fire another event.
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if this event is cancelled
    • setCancelled

      public void setCancelled(boolean cancel)
      Cancel use of this arrow. On cancel, the server will try the next arrow available and fire another event.
      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - true if you wish to cancel this event